Agile

PlanningPoker

Collaborative story point estimation tool for Agile teams. Run planning poker sessions, achieve consensus, and build accurate estimates.

Understanding Planning PokerA collaborative estimation technique for Agile teams

What is Planning Poker?

Planning Poker (also called Scrum Poker) is a collaborative estimation technique used by Agile teams to estimate the effort required for user stories or backlog items. Team members privately select a card representing their estimate, then simultaneously reveal their choices. Discrepancies lead to discussion, helping align understanding and improve estimation accuracy.

Why Use It?

Planning Poker improves estimation accuracy through: 1) Collective intelligence - combining team perspectives, 2) Anchoring bias reduction - prevents influence from first estimator, 3) Knowledge sharing - discussion reveals hidden complexities, 4) Relative sizing - focuses on comparison rather than absolute numbers, 5) Team alignment - builds shared understanding of 'large' vs 'small'.

Items to Estimate

Estimation: User Story 1

? = Need more info, ☕ = Need a break

Team Votes

0 / 3 votes cast

You

Waiting

Team Member 1

Waiting

Team Member 2

Waiting

Total Items

1

Estimated

0

Average Estimate

-

Rounds

1

Story Point Reference Guide

1Few hours

Very Small

Simple fix, one task

2Half day

Small

Simple feature, minimal testing

31 day

Medium-Small

Straightforward feature

52-3 days

Medium

Normal feature with some complexity

81 week

Large

Complex feature, multiple components

132 weeks

Very Large

Major feature, significant complexity

213-4 weeks

Huge

Epic or very uncertain work

345+ weeks

Massive

Consider breaking into smaller items

Planning Poker Glossary

Planning Poker

A consensus-based estimation technique where team members privately select estimates and reveal them simultaneously.

Story Points

A unit of measure for estimating effort. Represents relative complexity, not absolute time.

Fibonacci Sequence

The number series (1, 2, 3, 5, 8, 13, 21...) used because uncertainty grows with larger items.

Consensus

When team members agree on an estimate. Indicates shared understanding of the work.

Outlier

An estimate significantly different from the group. Usually indicates missing information or different perspectives.

Reference Story

A previously estimated item used as a benchmark for comparing new items.

Velocity

Average story points completed per sprint. Used to predict how much work can be done in future sprints.

Backlog

A prioritized list of features, bugs, and technical debt that need to be addressed.

User Story

A short description of a feature from the user's perspective: As a... I want... So that...

Sprint

A fixed time period (usually 1-4 weeks) where a specific amount of work must be completed.

Product Owner

The person responsible for maximizing product value and managing the product backlog.

Scrum Master

Facilitates Scrum processes, removes impediments, and helps the team work effectively.

Estimation

The process of determining how much effort a piece of work requires, measured in story points.

Refinement

The ongoing process of discussing backlog items to prepare them for upcoming sprints.

T-Shirt Sizing

An alternative to story points using sizes (XS, S, M, L, XL) instead of numbers.

Planning Poker Card (? )

Used when the estimator needs more information before providing an estimate.

Coffee Break (☕)

Used when the team needs a break before continuing with estimation.